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I'm Walkin' Here!

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Devlog

  • Scores reset
    June 23, 2025 by HyperGameDev#bug fixes
    High score variable renamed so previously unbalanced scoring doesn't disallow proper, now-balanced scoring... Continue reading
  • Bug fixes + Balancing
    June 23, 2025 by HyperGameDev#bug fixes, #balancing
    Birds now all correctly clickable Happiness/Damage/Spawn balancing improved Walk length shortened to 1 minute Other minor adjustments... Continue reading
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